Drums on Fire Mountain – Game Session – 010

Game summary for March 29, 2012, In Search of Adventure campaign, X8: Drums on Fire Mountain adventure; present characters included Dinendel “Legend” Telemnar (elf swashbuckler-enchanter), Meriwen Arnatule (elf swashbuckler-enchanter), Nicholae Dragos (cleric elder), and Theobald Goblinbane (dwarf myrmidon).

The team moved down the stairs following the trail of the pig-man to find a massive fungi-filled chamber with two pools of water.  Meriwen crept forward seeking treasure and was attacked by a pair of giant leeches that attached to her draining blood.  The team engaged the vermin but the creatures continued draining away.  Meriwen pulled forth a dagger and sliced one of the leeches away while a pair of giant toads charged up from the fungus!

The toads attacked Ma’Kala, mauling her leg, and moved against Nicholae but failed to harm him.  The mighty cleric flattened a toad with a deadly charge!  Legend cut down another leech and spun about to attack the last toad, killing it.  The team healed Meriwen, and the elf then moved about invisibly and lead the group past several more toads.

The Conquerors of Chaos found a long half mile tunnel leading to a large room blocked by two iron gates.  They explored a bit and opened a far door revealing another long corridor.  Nicholae took out an iron spike and tried to hammer the hinges of the gates, and the barriers sprung to life!  The flailing bars whacked several team members, sending them scattering into the hallways.  The group tried to get the gates to move past the doors, but the mobile metal barriers stayed put.

Meriwen tried to clamber through the bars invisibly and was suddenly trapped by the crushing metal!  She let out a scream as ribs shattered.  The team listened in horror as the invisible elf was squeezed to death by the constricting bars!

The team decided to attack the gates full force and rushed into the hallway.  The team battered against the iron as it animated and attacked again.  Ma’Kala and blind Maerie stayed down the hallway out of harm’s way.  So the team thought.  Maerie, no longer faking blindness, stepped forward yelling “advance!” and revealing a magic dagger as she backstabbed Ma’Kala.  The iron bars shove the rest of the team backward past the exits while Ma’Kala tried to run from Maerie.

Maerie moved into the room, opened a door and yelled a warning, “Father, they have a scroll of fireball!”  She then moved through the door and locked it.  The group smashed one of the juggernauts to pieces, but Legend was crushed between the last gate and the wall!  He pulled out Myth, the folding horse, to try and make space.  However, the horse was crushed back into cloth form.  Nicholae and Ma’Kala frantically dropped cure light wounds on the pinned elf while the team pounded away on the bars.  Just as the last life was about to spew out of Legend, the team smashed the second juggernaut!

The team licked its wounds and said a prayer over the invisible corpse of Meriwen.  They then prepared to move on through the door and try to face off with the pig-man and traitorous Maerie!

The above summary is for a game session of Dungeons & Dragons BECMI / RC edition played by the Phoenix Gaming Club.

Drums on Fire Mountain – Game Session – 009

Game summary for March 22, 2012, In Search of Adventure campaign, X8: Drums on Fire Mountain adventure; present characters included Dinendel “Legend” Telemnar (elf swashbuckler-enchanter), Nicholae Dragos (cleric elder), and Theobald Goblinbane (dwarf myrmidon).

The Conquerors of Chaos proceeded down a hallway flanked by six niches occupied by crystalline statues with animal heads.  As the team moved down the hallway, the statues animated in pairs and attacked!  With hammer, sword, and spear, the team thrashed away on the stony monsters causing them to explode when destroyed!  The team was showered with razor-edged shards and pounded by stone fists but eventually proved victorious.  Each step cost dearly in blood and time, and the team used many spells of healing as well as charges from Ma’Kala’s staff of healing.

The team then went down a long hallway and found a huge cylindrical chamber filled with steam and mist and over a hundred swarming stirges!  The group got the jump on the creatures and ran down a spiral stairway, stirges fluttering after, and got to safety at the bottom!

Legend sat in some stone thrones they found and discovered he could view other rooms around the complex.  He tried each seat and found one that revealed the fleeing pig-man!  He was doing something with a pair of gates before heading through another doorway.  The group looked for tracks and found clear human-sized prints heading further down the chamber stairs.  The group set off with haste to try and catch the pig-man!

The above summary is for a game session of Dungeons & Dragons BECMI / RC edition played by the Phoenix Gaming Club.

Drums on Fire Mountain – Game Session – 008

Game summary for March 15, 2012, In Search of Adventure campaign, X8: Drums on Fire Mountain adventure; present characters included Dinendel “Legend” Telemnar (elf swashbuckler-enchanter), Meriwen Arnatule (elf swashbuckler-enchanter), Nicholae Dragos (cleric elder), and Theobald Goblinbane (dwarf myrmidon).

The room of horrors disgorged nearly a dozen shrunken hideous corpses with long sharp claws!  The creatures swarmed around Meriwen, tearing into her flesh and poisoning her with the venomous bile dripping from their talons!  Nicholae, too, was afflicted.  The poison sapped their strength, making them slow and ponderous.  Thinking quickly, Ma’Kala blessed most of the party while Legend hastened the group.  A fierce battle was joined, and devout Nicholae began driving the undead back through his pious faith.  While they went back, the rest of the team closed in and picked off the small monsters one by one.  Elasha proved especially effective in the battle, her skills with the short sword shining!

Theobald ran (hastened) about the battlefield hurling his spear and recovering it, only to hurl at another opponent.  Meriwen spent most of the fight in flight from pursuing topis, which would have killed her but for the healing power of Ma’Kala.  Soon, however, the fight was over with the Conquerors of Chaos victorious.

The group then searched the areas and found a secret door.  When “opened” it revealed a trap—a crushing 15-foot slab of stone!  Several of the party were injured but all survived.  They then followed booted tracks down a three-quarter mile corridor they hastened down in short order.   At the end, they discovered and threw open a door.

Within the massive room rubble littered the floor.  A gaping tunnel disappeared into darkness, and an enormous purple worm writhed in agony, a scorch burnt down its side.  It lunged for the party in rage and hunger!  The group reacted more quickly, however, and charged into the fray.  Meriwen launched a fireball on its flank, burning it even more.  Nicholae hammered it and Elasha came in swinging with haste.  Then, the mighty Legend charged in and slew the beast with his terrible swift sword!

Searching the rubble, they found a scroll and a torn black cloak like the one worn by the missing pig cult leader.  The group opened two other doors exiting the room to reveal identical hallways and a choice of direction.

The above summary is for a game session of Dungeons & Dragons BECMI / RC edition played by the Phoenix Gaming Club.

Drums on Fire Mountain – Game Session – 007

Game summary for March 8, 2012, In Search of Adventure campaign, X8: Drums on Fire Mountain adventure; present characters included Dinendel Telemnar (elf swashbuckler-enchanter), Meriwen Arnatule (elf swashbuckler-enchanter), Nicholae Dragos (cleric elder), and Theobald Goblinbane (dwarf myrmidon).

After waiting for Nicholae to become unheld, the team moved into a glass room occupied by two displacer beasts!  The creatures attacked viciously but were not match for the party’s blades and arrows.  Legend lead the charge with his magical sword, and the rest of the team dished out punishment on his heels.  Each slain creature wore a jeweled collar.

Moving on, they discovered a storeroom and a room of utter darkness.  They then found themselves back in the room of hanging crystals.  The team then moved back into the pillar room and found a chamber with a lectern and cawing crow.  Meriwen blasted the feathered creature with a magic missile in case it was a familiar.  Upon the lectern, they discovered a locked spellbook they were able to open with the key found on the body of the slain elf.

The team then found a secret door and spent time wandering around lost in the hallways trying to make sense of their maps and what they were seeing.  After some debate and consternation, they figured out they may need to head down the corridor unexplored leading away from the throne/lab room.

The group found this corridor to extend for close to a mile before continuing up a flight of steps to a door.  Legend cast invisibility and haste.  On the other side, the team found four purring displacer beasts gnawing on mounds of bones!  Meriwen quickly dropped a fireball into the room while Nicholae and Theobald held the front lines.  One of the displacer beasts went down in the blaze, and the others fell to arrows, hammers, and spears.

The team moved in to the three doors in the room and threw them all open at once.  One seemed to head to a dead end while another was a large room with a strange red circle on the wall.  The third room contained a charnel house of corpses that rose up to attack!

The above summary is for a game session of Dungeons & Dragons BECMI / RC edition played by the Phoenix Gaming Club.

Drums on Fire Mountain – Game Session – 006

Game summary for March 1, 2012, In Search of Adventure campaign, X8: Drums on Fire Mountain adventure; present characters included Dinendel Telemnar (elf hero-magician), Nicholae Dragos (cleric curate), and Theobald Goblinbane (dwarf hero).

The Conquerors of Chaos continued their interrogation of Maerie until convinced she was a captive held for ransom.  They then proceeded into what appeared to be a bedroom and discovered a large pig costume stuffed into a chest.  The group then discovered a ransacked magical lab with a strange stone throne in the center.  When Theobald plopped down on the throne, he could suddenly see (and be seen) in the volcano room where kara-kara began throwing spears at him.  He jumped up and “returned” his consciousness to the lab.  Searching around, Legend discovered a secret passage leading to a room glowing green, then blue, on through the rainbow.

Cautious, the party moved in and busted open the door across the room, which triggered some sort of trap striking Ma’Kala and Maerie blind.  Nonplussed, the group advanced through the open door and found a haul of treasure from the raided pirate ships.  Nearly mad with gold-lust, they stuffed their pockets and a bag of holding with platinum, gold, gems, and jewelry!

The Conquerors then moved into a massive room with four crystalline pillars from which emerged deadly shadows.  The party charged the shadows and engaged in melee.  Out of thin air (cloaked by invisibility), an elf appeared and fired a magic missile.  A rapid exchange brought the elf dead to the ground.  As he died, a voice cried out, “Geldered!”  The sounds of armored men running could be heard.  Meanwhile the shadows began to drive the party back as Nicholae’s attempt to turn them failed.

The charging sounds materialized into two more armed men attacking Legend, one of whom wounded him terribly.  The elf ran back to blind Ma’Kala for magical healing and found himself pressed by three shadows trying to kill him and the healer!  Elasha hurled her spear but missed, and Theobald moved up against the fighter and cleric revealed from hiding.  Nicholae cast a hold person, freezing the fighter in place.  Theobald hit him with several spear blows before killing him.  The cleric proved more dangerous, casting his own hold person on Nicholae, making him fodder for the shadows in the moments to come.

In the meantime, Legend shielding himself with protection from evil only to discover the shadows could no longer touch him.  In a few moments, they realized this as well and turned to drain the strength from Nicholae.  Legend destroyed one shadow and charged into the moving group with his arcane sword.  In moments, two more were destroyed.

Elasha and Theobald tried to defend Nicholae from the remaining shadow and cleric, finally slaying the last shadow using the magical sword dropped by the evil fighter.  The group pressed the cleric into a corner, still taking hit after hit, until Legend slipped in a blow laying the man out.

Quickly, the team ransacked the bodies and gathered several magical items of note as well as a key hidden in the elf’s dagger pommel.  Now, four unexplored doors face the adventurers.

The above summary is for a game session of Dungeons & Dragons BECMI / RC edition played by the Phoenix Gaming Club.